Via Boingboing, is this story about this dude who modifies the game Quake III to output interactive, abstract visual art. The pictures are glitchy and stunning. Totally cool. Seriously, once I finally make a CD, I want some art like this on the cover. Abstract, glitchy and almost organic.
Made curry for Will today, and then ran a game of D&D. Fun as always. Also worked on a few tracks. Slow going, but I think I'm close on three of them. Can't quite get the guitar textures for Sleeper Service quite shoegazer enough. Anyone want to channel the spirit of My Bloody Valentine and give me a hint about what I should do? I've got phasers. I've got mega distortion. I've even got reverbs and delays. Flangers, yep. Got em. But I'm missing something. Maybe I just need more layers.
Made curry for Will today, and then ran a game of D&D. Fun as always. Also worked on a few tracks. Slow going, but I think I'm close on three of them. Can't quite get the guitar textures for Sleeper Service quite shoegazer enough. Anyone want to channel the spirit of My Bloody Valentine and give me a hint about what I should do? I've got phasers. I've got mega distortion. I've even got reverbs and delays. Flangers, yep. Got em. But I'm missing something. Maybe I just need more layers.
7 Comments:
layers is the key. but if you're adding layers, make sure you're not adding the same guitar sound over and over.
I was thinking about it, and I think this might help. Assign one particular quality to your layers. Have one guitar layer be no effect, high treble. Have one be no effect, high middle, one that's just bass, then go through your effects, but just have one effect per layer, rather than loading a bunch of effects on one guitar track.
Not having a multi-track recorder, I'm not sure if this will give you what you want, but I know that having too many effects on one track tends to lessen the effect of...well...the effect.
Interesting. But isn't a cloudswarm of effect chains basically the key to the whole MBV 'sound' as it were?
And effectively I do have several multitrack recorders. First there's the old TASCAM that I have. Plus I also have that ability in Orion, and in Acid.
But yeah, I think I'll try variety on the effects chains, switching things around in order.
I'm not really 'playing' the guitar in any real sense, though. I'm basically just creating noise with it.
Well, multiple effects on one guitar are how you would begin to get the sound live, but the sound that MBV gets on recordings have much more to do with layers. For example, on Only Shallow, from Loveless, there's something like eighty-some-odd guitars playing.
I can't really explain why it makes a difference, but layers are the key. I'm thinking in terms of traditional songs though, so it may not translate that well. Either way, you're going to get more of a wall of sound if all the effects that are added have more than just one or two guitar tracks to build on.
And I just realized that I put "layers is the key" above. English be fun.
okay, apparently I'm perpetuating an urban myth here. Disregard what I said about MBV. I insist that excessive effects are not the way, and this interview with Kevin Shields describes how he got the sound. I maintain that you'll probably get a better sound one or two effects at a time.
http://www.mybloodyvalentine.net/press/guitarworld-mar92.html
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